With the introduction of the new Science Fiction class at Dordt College, many professors have begun to consider Video Games as the new medium for education on campus, but like the knight logo controversy, some faculty believe video games should be left in private, not injected into curriculum.
“I believe Video Games are the future,” said Professor VisVanVissViss. “Let’s face it. It’s 2012. The world is ending in less than two months. Students won’t learn vital post-apocalyptic survival skills in Poetry class. They won’t learn how to scavenge for ammo in Grammar (but they have learned to scavenge at the commons), and they certainly won’t learn how to fight depraved Raiders in Family Communication. But Fallout 3 will teach them everything they need to know.”
Some professors do not agree with Professor VisVanVissViss’ position. Several professors believe that Video Games are for little kids and grown men should not be relying on them as training tools.
“I’ve seen the kinds of games these kids play,” said an anonymous source (but rhymes with Yobert Maylor). “I just don’t think they are conducive to a college curriculum. After all they…hang on….I’m about to beat my Gallaga high score.”
When asked why he was playing Gallaga on company time, Yobert Maylor said, “I’m preparing for the alien invasion. What am I? Some kind of nut?”
Many students are excited about the prospect of playing Video Games for homework.
“I’m excited about playing Video Games for homework,” said Senior Corey. “I’m usually playing games in my sociology class, so it’s nice to know I don’t have to hide my habit anymore. After all, it’s just sociology.”
Starting next fall, Xbox 360’s will be issued to each room so students can learn how to shoot, hunt, gather, fight, and do many other things that people think video games teach gamers, but in fact don’t teach any real life skills at all.
Dragonborn, Staff Writer